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FlyPT Mover

Discussion in 'FlyPt Mover' started by pmvcda, May 30, 2019.

  1. SimMeInMD

    SimMeInMD Member

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    @hexpod yes as far as I know Pitch is the only thing reversed.. Youre saying to put a - in front of what value? Sorry for the complete newb question but I learn by doing not listening :(
  2. hexpod

    hexpod http://heXpod.xyz

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    My Motion Simulator:
    DC motor, 6DOF
    Is your platform a 6-dof ?
  3. SimMeInMD

    SimMeInMD Member

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  4. hexpod

    hexpod http://heXpod.xyz

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    My Motion Simulator:
    DC motor, 6DOF
    Very strange.
    If you use front as rear, roll surge and sway should also be inverted.

    Could you post your config file and a picture of the hardware?
  5. SimMeInMD

    SimMeInMD Member

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    @hexpod... Which way should the rig tilt on - roll and -sway? As of now the rig tilts to the left when negative and sway goes to the left as well when negative. Surge is to the rear when negative also.
  6. SimMeInMD

    SimMeInMD Member

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    @hexpod ... GOT IT! For anyone looking to reverse their direction all you have to do is put a - in front of the (OUT Gain/Flip) which is in the first post of this thread!!

    After reading it over again I noticed it and BOOM done! :)
    • Like Like x 1
  7. hexpod

    hexpod http://heXpod.xyz

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    My Motion Simulator:
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    This is what I have, plz. describe what’s different in your rig.
    6D455006-1342-421A-86CA-833C00FD82B2.jpeg
    A4173456-DAF9-4E79-AFA7-468C0229ED0C.jpeg
    Last edited: Apr 4, 2020
  8. Trigen

    Trigen Active Member

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    My Motion Simulator:
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    Having some issues with the F1 2019 plugin. Not receiving any telemetry in the plugin but Simhub works fine for my buttkickers. Tried all in game settings

    Nvm, Simhub was in the way

    Edit. Seems to not work right. Im getting a lot of spikes in lateral acceleration etc and while i get long/vert/Lat accel with gravity and have only those enable the spikes will move my flaps but with gravity does not. Trough simtools it works fine. Maybe cause its using legacy mode and Mover 2019

    Attached Files:

    Last edited: Apr 5, 2020
  9. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    I will take a look at it.
    I'm working in a new update and put this in the list.
    By the way, you can forward the ports in Mover or Simhub, to use data in another program.
  10. Trigen

    Trigen Active Member

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    Thanks. Ill just use simtools for now and forward the ports trough simhub to simtools and use it as a source
  11. Trigen

    Trigen Active Member

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    My Motion Simulator:
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    Here's a recording of the F1 2019 inputs im getting.

    Attached Files:

  12. Trigen

    Trigen Active Member

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    Ok, seems i jumped the gun a little. The issue seems to be when the game is in 1920 window mode the telemetry is completely whack. In fullscreen and window 5760x1080 its fine. Its not that surprising given this game is riddled with bugs.
  13. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    Try to hide all modules from Mover to see if that solves the problem.
    Honestly, I did no test F1 2019 that much...
  14. Trigen

    Trigen Active Member

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    Ok so ive tested single screen without nvidia surround. Does not work in full screen or windowed.
    Turned back to 5760 full screen and windowed and it worked fine. Getting all values of later acc and lateral acc with gravity etc. Thankfully i only play with triples.

    1920x1080
    Tried to hide all, no change.
    Tried to minimize, no change.
    Tried to keep it under the game window no change.

    Attached Files:

  15. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    Can't think of a reason for this to be a problem with Mover (can be, but don't know how for now).
    Is that happening with SimTools?
    Can you try it with high and low resolution calculation time?
  16. Trigen

    Trigen Active Member

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    I've been testing a bit and there's no issues with simtools but they use legacy mode and not 2019 telemetry. I'm in the same opinion as you that its the game and not Mover as that's just to unlikely considering how many bugs there are in this game. Its been nothing but a headache of epic proportions. Also since its working in triples its really no other conclusion that its a game bug.
  17. Trigen

    Trigen Active Member

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    My Motion Simulator:
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    Anyone that can help me out setting up UDP to a second computer? unsure on how to set it up and what needs to be installed or changed in ardunio. Ive set the port, forwarded on the router.
  18. Arthur SCHOOR

    Arthur SCHOOR New Member

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    Hi, FlyPt is juste a dream ! Its a very nice sort !!
    i have a question. Whats the process to make a New source for a game that simtools and FlyPt not make today (dirt rallye 2 (not 2.0 just 2 ;) )
    Thanks everyone !!
  19. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    For now it's closed, it has to be me, code is not stable enough to make plugins.
    And, I'm not thinking of plugins, I want to make it easier to use ;)

    But what do you want, Dirt Rally 2 not 2.0? What is that?
    Dirt Rally is already included in Mover, for version 1 and 2:
    upload_2020-4-7_18-24-55.png
  20. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    You want to run game in one pc and Mover in another pc?
    If so, to use serial, Mover needs to be in the same pc you connect the serial.
    Only UDP sources can work like that.
    You have to setup the game to send data to the pc where you have Mover.
    For that keep the port and change the IP.
    If you have it setup in the router and firewalls, it should work.