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2DOF - Elite Dangerous Chair - Oculus Rift

Discussion in 'DIY Motion Simulator Projects' started by F-Zero-One, Apr 29, 2019.

  1. F-Zero-One

    F-Zero-One Member Gold Contributor

    Joined:
    Apr 8, 2019
    Messages:
    57
    Location:
    derby, derbyshire
    Balance:
    22Coins
    Ratings:
    +30 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 6DOF
    So where am I up to? Ok power supply made and working and pcbs arrived and wired the hall sensors and motors, few teething issues, with actuators, in code but nothing that had not been covered by flypt, so the next step is to see if I can get chair moving under software control, currently I have only run the calibrate section of code and til have a binding issue with one actuator but I can see they move roughly the same distance, so all is good.
    • Like Like x 1
  2. F-Zero-One

    F-Zero-One Member Gold Contributor

    Joined:
    Apr 8, 2019
    Messages:
    57
    Location:
    derby, derbyshire
    Balance:
    22Coins
    Ratings:
    +30 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 6DOF
    One fully flypt controlled gaming chair, so thankful for the assistance pvmcda

    • Like Like x 1
    • Winner Winner x 1