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Question Is Xsim able to handle this simulator?

Discussion in 'DIY Motion Simulator Projects' started by TONYGTI16, Dec 2, 2019.

  1. TONYGTI16

    TONYGTI16 New Member

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    My Motion Simulator:
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    Bonjour les gars,

    J' aurais aimée savoir quelle sont les effet utilisé sur ce simulateur (le second dans la vidéo a 100000£).

    Par ce que je me suis basé sur ce type de simulateur pour mon projet et j'aimerais savoir si le mouvement est réalisable avec xsim.

    Sur la vidéo on vois accélération, freinage, ok.
    Mais au niveau des virages quand on met un coup de volant le train avant de la voiture se met en position et le train arrière le suit tout en étant légèrement décalé dans le temps, puis le train arrière se met dans le même axe que le train avant.

    Je voudrais pouvoir faire la même chose sur mon simulateur, mais je ne sais pas trop quelles axes et quelles forces associer pour avoir le même rendu.

    Si quelqu'un peut m'en dire plus, ce serait avec plaisir.

    vidéo:



    Hi guys,

    I would have liked to know what are the effects used on this simulator (the second in the video has £ 100,000).

    By what I based on this type of simulator for my project and I would like to know if the movement is achievable with xsim.

    On the video we see acceleration, braking, ok.
    But at the cornering when you put a steering wheel the front of the car goes into position and the rear train follows it while being slightly offset in time, then the rear train is placed in the same axis as the train before.

    I wish I could do the same thing on my simulator, but I'm not sure which axes and forces to combine to have the same rendering.



    If anyone can tell me more, it would be with pleasure.

    video:
  2. hexpod

    hexpod http://heXpod.xyz

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    Well, they can get what the 6-dof model offers.
    (3 rotational velocities and 3 linear accelerations)
    The accuracy depends on physics in the game.

    Additionally they can program some « extras » exageration effects)

    That’s all
  3. hexpod

    hexpod http://heXpod.xyz

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    It seems you have over here all needed electronics and tools to program a similar belt tensioner or a g-helmet.

    It will not cost you 1 000 000. I guarantee it will not cost you more than 1/100 of the price above
    • Agree Agree x 1
  4. TONYGTI16

    TONYGTI16 New Member

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    Non je parle de celui à 100000 £


    le second de la video.
    pas celui avec le casque.
    en fait j'ai dèja tout les rail et vis sans fin et moteur.
    bien que mon simu va faire moins de déplacement et qu' il est moins lourd aussi pour 1800euros pour 85 cm de déplacement sur les 3 axes.

    Non je parle de celui à 100000 £
    le second de la video.
    pas celui avec le casque.
    en fait j'ai dèja tout les rail et vis sans fin et moteur.
    bien que mon simu va faire moins de déplacement et qu' il est moins lourd aussi pour 1800euros pour 85 cm de déplacement sur les 3 axes.


    No, I'm talking about the one at £ 100,000
    the second of the video.

    not the one with the helmet.

    in fact I already have all the rail and worm and motor.

    although my simu will do less displacement and it is less heavy also for 1800euros for 85 cm of movement on 3 axes.
  5. TONYGTI16

    TONYGTI16 New Member

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    My Motion Simulator:
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    je me languis de passer au montage du simulateur.
    je crerer un topic dedie.
    J'éspère que xsim pourra gérer ca.

    I long to go to the assembly of the simulator.
    I create a dedicated topic.

    I hope that xsim can handle this.
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1