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Question Is there an Unity3D plugin in C# ?

Discussion in 'Miscellaneous' started by guilhem.trauchessec, Aug 5, 2019.

  1. guilhem.trauchessec

    guilhem.trauchessec New Member

    Joined:
    Aug 5, 2019
    Messages:
    2
    Balance:
    78Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    SCN6, 4DOF
    Hi everyone,
    We recently brought a 4DOF platform and we want to link it to our Unity projects (4 verticals pistons + 1 yaw piston).
    Actually, we've installed SimTools and everything works fine, but it's impossible to find a Unity plugin that gives us control on all axis (Pitch, Roll, Yaw, Heave…) ...

    I've tried to search on your forum, but I don't find any C# plugin for Unity...

    So my questions are:
    • Is there an C# Unity plugin that gives me control of SimTools ?
    • Is there an C# Unity plugin that gives me control of my platform without SimTools ?
    • Is there any documentation about SimTools to make an Unity plugin that controls SimTools by my self ?
    • Is there any documentation about COM port communication (used by SimTools) so i can control my pistons directly ?
    I hope you can help me,
    Best regards,
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,463
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK