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Open Falcon and custom serial ports

Discussion in 'New users start here - FAQ' started by tpba, Aug 23, 2009.

  1. tpba

    tpba Member

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    Hello all
    Can I please ask if a plugin has been done for falcon 4 / open falcon ?
    I have checked the plugin updates but it doesn't seem to have anything... If I need to code myself, can someone pls tell me which part of the doco I should start with - sorry but its hard to work out for a noob...

    I'm also likely to code the controller plugin too as I have some unique serial cards to setup.. Does the doco cover this ?
    Regards
    T
  2. tpba

    tpba Member

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    ?? Am I asking a question so stupid that it's not worth a reply ?

    Can I use Profiler to map the data from my game - or should I code my own game plugin..? I'm not sure if profiler works on x,y,z positional data or pure joystick movements...

    I have a c# header that maps my game data so I suspect my own plugin is the best way to go...
  3. tpba

    tpba Member

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    Awesome !!!!!!!!!!!!!!!
    You are a legend sir - I'll verify as much of this as i can and post an update here...

    Thanks kindly
    Tim
  4. tpba

    tpba Member

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    @sirnoname
    Was this pluggin version specific that you know of ? It doesn't seem obvious in the code but I have a long way to go....
    T
  5. tpba

    tpba Member

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    seems to be the basic falcon 4 - but i could be wrong...
  6. tpba

    tpba Member

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    Yep, there is a bit of info about, including the full flightdata.h published with OF..

    One of the guys at viperpits ( lightning ) has published an excellent set of .cs files to read the shared memory map of all falcon versions, and load them into a similar flightdata table to yours. I'm not the best programmer so it is taking a long time for me to push that .cs code into the CPxPatchPlugin.cpp provided with your ( sorry Martin Wiedenbauer's ) Falcon4Plugin.dll

    FWIW I didn't get force sender & profiler working with the Falcon4plugin.dll on a basic Falcon 4 install... Thats why I think lightning's .net code is so promising... If you would like a look at his work ( and I would desperately love your help ), it is available here - http://svn2.assembla.com/svn/lightnings ... OM_x86.zip

    Cheers
    T