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Push back in Assetto Corsa Competizione VR

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by DSSxSIM, Oct 14, 2018.

  1. DSSxSIM

    DSSxSIM Member

    Joined:
    Dec 24, 2015
    Messages:
    41
    Location:
    Taiwan
    Balance:
    151Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    We can walk outside the car in AC VR,
    in ACC, when I tried to look outside the window, the whole cockpit will be push back,
    sure I Can't walk outside the car cuz the push back mechanism.

    I have no coin to download ACC plugin, I didn't try ACC VR with motionsim yet,
    If there is anyone tried ACC VR with motionsim, can you share this push back bothers or not?
  2. Daguru

    Daguru Rally drivers do it in the Dirt

    Joined:
    Sep 4, 2013
    Messages:
    719
    Occupation:
    Kitchen installer
    Location:
    Wales uk
    Balance:
    453Coins
    Ratings:
    +632 / 1 / -0
    My Motion Simulator:
    Motion platform
    i can get out the car in my rift but i can learn closer to the dash the devs are looking to fix this thou
  3. Bastiuscha

    Bastiuscha Active Member

    Joined:
    Apr 1, 2017
    Messages:
    291
    Location:
    Germany
    Balance:
    750Coins
    Ratings:
    +191 / 2 / -0
    My Motion Simulator:
    6DOF
    It is an really early version of the VR mode. I'm sure, they will improve it. At the moment, VR is not really good in ACC. But walk outside....ok i did it in the first 14 days of VR. Thats was it. :) Not that thing, i would miss. A much bigger fear of me is, the unreal engine. I hope so much, they will be accomplish a better performance, as PCars2.
  4. Daguru

    Daguru Rally drivers do it in the Dirt

    Joined:
    Sep 4, 2013
    Messages:
    719
    Occupation:
    Kitchen installer
    Location:
    Wales uk
    Balance:
    453Coins
    Ratings:
    +632 / 1 / -0
    My Motion Simulator:
    Motion platform
    ive been playing with this fix for vr and its night and day:thumbs



    copy n paste in your engine.ini
    C:\Users\kevin\AppData\Local\AC2\Saved\Config\WindowsNoEditor

    [ConsoleVariables]
    r.TemporalAACatmullRom=1
    r.TemporalAAPauseCorrect=1
    r.TemporalAASamples=4
    r.Tonemapper.Sharpen=4
    vr.PixelDensity=1.4
    r.SeparateTranslucency=0
    r.HZBOcclusion=0
    r.MotionBlurQuality=0
    r.PostProcessAAQuality=4
    r.BloomQuality=0
    r.EyeAdaptationQuality=0
    r.AmbientOcclusionLevels=0
    r.SSR.Quality=1
    r.DepthOfFieldQuality=0
    r.SceneColorFormat=3
    r.TranslucencyVolumeBlur=0
    r.TranslucencyLightingVolumeDim=48
    r.LensFlareQuality=0
    r.SceneColorFringeQuality=0
    r.FastBlurThreshold=0
    r.SSR.MaxRoughness=0.1
    r.RHICmdBypass=0
    r.DetailMode=1
    r.RefractionQuality=2
    r.MaterialQualityLevel=1
    sg.ShadowQuality=2
    • Informative Informative x 1
    • Useful Useful x 1
  5. Bastiuscha

    Bastiuscha Active Member

    Joined:
    Apr 1, 2017
    Messages:
    291
    Location:
    Germany
    Balance:
    750Coins
    Ratings:
    +191 / 2 / -0
    My Motion Simulator:
    6DOF
    Since, the last update, ACC don't start in VR anymore. No error message. I can see for lesser than one second a window sometimes...and then it's shut down, with no error message.