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simple 2 dof wiper sim

Discussion in 'DIY Motion Simulator Projects' started by Arunas, Apr 1, 2017.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,535
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,034Coins
    Ratings:
    +10,776 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Can you please post the full error details from the third photo, so @yobuddy can have a look at it.
    • Like Like x 1
  2. Arunas

    Arunas Member

    Joined:
    Feb 27, 2017
    Messages:
    50
    Location:
    Lithuania
    Balance:
    2Coins
    Ratings:
    +26 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Thank you @noorbeast .

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at SimTools_GameEngine.frm_GameEngine.LoadSavedSettings_Interface1()
    at SimTools_GameEngine.frm_GameEngine.frmMain_Load(Object sender, EventArgs e)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3131.0 built by: NET472REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SimTools_GameEngine
    Assembly Version: 0.2.2.5
    Win32 Version: 0.2.2.5
    CodeBase: file:///C:/Program%20Files%20(x86)/SimTools/SimTools_GameEngine.exe
    ----------------------------------------
    xaMCNTjcNSvjjeyLdDMmaBHUdxlt
    Assembly Version: 0.0.0.0
    Win32 Version: 0.2.2.5
    CodeBase: file:///C:/Program%20Files%20(x86)/SimTools/SimTools_GameEngine.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3110.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
    ----------------------------------------
    Interface_PluginAPI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/SimTools/Interface_PluginAPI.DLL
    ----------------------------------------
    AxisAssignments_PluginAPI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/SimTools/AxisAssignments_PluginAPI.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
  3. Arunas

    Arunas Member

    Joined:
    Feb 27, 2017
    Messages:
    50
    Location:
    Lithuania
    Balance:
    2Coins
    Ratings:
    +26 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I found problem. It was my local language problem because c/user/2 folders name Arunas.

    Attached Files:

    • 14.png
      14.png
      File size:
      641.2 KB
      Views:
      481
    • Like Like x 2
  4. ilbiga

    ilbiga Active Member

    Joined:
    Apr 4, 2014
    Messages:
    233
    Occupation:
    Network Engineer
    Location:
    Italy
    Balance:
    103Coins
    Ratings:
    +138 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I at all,
    Same problem today o_O

    Any suggestion ??? :sos
  5. ilbiga

    ilbiga Active Member

    Joined:
    Apr 4, 2014
    Messages:
    233
    Occupation:
    Network Engineer
    Location:
    Italy
    Balance:
    103Coins
    Ratings:
    +138 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    When I start Dirt Rally I got this error:

    SimTools 2.3 error.png

    Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
    sono riportate in fondo al messaggio.

    ************** Testo dell'eccezione **************
    System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto.
    in SimTools_GameManager.Mod_ProfileManagement.‫‌‫‬‍‎‪‮‮‎‌‏‌‬‏‫‬‌‎‍‏‮(Object )
    in SimTools_GameManager.Mod_ProfileManagement.GameProfileChanged()
    in SimTools_GameManager.frm_GameManager.cb_GameSelection_SelectedIndexChanged(Object sender, EventArgs e)
    in System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
    in System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
    in System.Windows.Forms.ComboBox.set_SelectedItem(Object value)
    in SimTools_GameManager.frm_GameManager.‪‬‫‍‍‪‫‎‮‪‎‭‍‭‭‌‬‭‭‮‍‮‪‍‎‪‌‮(ComboBox , Object )
    in SimTools_GameManager.frm_GameManager.tmr_IsGameRunning_Tick(Object sender, EventArgs e)
    in System.Windows.Forms.Timer.OnTick(EventArgs e)
    in System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Assembly caricati **************
    mscorlib
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SimTools_GameManager
    Versione assembly: 0.2.3.0
    Versione Win32: 0.2.3.0
    Base di codice: file:///C:/Program%20Files%20(x86)/SimTools/SimTools_GameManager.exe
    ----------------------------------------
    lGExrnZGAjiRTBZlJAdUYsgbbKoa
    Versione assembly: 0.0.0.0
    Versione Win32: 0.2.3.0
    Base di codice: file:///C:/Program%20Files%20(x86)/SimTools/SimTools_GameManager.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Versione assembly: 10.0.0.0
    Versione Win32: 14.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Windows.Forms
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    System.Runtime.Remoting
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    Game_PluginAPI
    Versione assembly: 1.0.0.0
    Versione Win32: 1.0.0.0
    Base di codice: file:///C:/Program%20Files%20(x86)/SimTools/Game_PluginAPI.DLL
    ----------------------------------------
    System.Management
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
    ----------------------------------------
    AssettoCorsaCompetizione_GamePlugin
    Versione assembly: 2.0.0.0
    Versione Win32: 2.0.0.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/AssettoCorsaCompetizione_GamePlugin.dll
    ----------------------------------------
    AssettoCorsa_GamePlugin
    Versione assembly: 2.0.7.0
    Versione Win32: 2.0.7.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/AssettoCorsa_GamePlugin.dll
    ----------------------------------------
    CityCarDriving_GamePlugin
    Versione assembly: 2.0.3.0
    Versione Win32: 2.0.3.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/CityCarDriving_GamePlugin.dll
    ----------------------------------------
    DCS_GamePlugin
    Versione assembly: 2.0.0.0
    Versione Win32: 2.0.0.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/DCS_GamePlugin.dll
    ----------------------------------------
    Dirt3_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/Dirt3_GamePlugin.dll
    ----------------------------------------
    DiRTRally_GamePlugin
    Versione assembly: 2.1.1.0
    Versione Win32: 2.1.1.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/DirtRally_GamePlugin.dll
    ----------------------------------------
    DirtShowdown_GamePlugin
    Versione assembly: 2.0.0.4
    Versione Win32: 2.0.0.4
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/DirtShowdown_GamePlugin.dll
    ----------------------------------------
    EliteDangerous64_GamePlugin
    Versione assembly: 2.0.2.0
    Versione Win32: 2.0.2.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/EliteDangerous64_GamePlugin.dll
    ----------------------------------------
    EuroTruckSimulator2_GamePlugin
    Versione assembly: 2.0.2.2
    Versione Win32: 2.0.2.2
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/EuroTruckSimulator2_GamePlugin.dll
    ----------------------------------------
    F12014_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/F12014_GamePlugin.dll
    ----------------------------------------
    F12015_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/F12015_GamePlugin.dll
    ----------------------------------------
    F1_2017_GamePlugin
    Versione assembly: 2.0.0.0
    Versione Win32: 2.0.0.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/F1_2017_GamePlugin.dll
    ----------------------------------------
    Falcon4BMS_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/Falcon4BMS_GamePlugin.dll
    ----------------------------------------
    FSX_P3D_GamePlugin
    Versione assembly: 2.0.2.0
    Versione Win32: 2.0.2.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/FSX_P3D_GamePlugin.dll
    ----------------------------------------
    GRID2_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/GRID2_GamePlugin.dll
    ----------------------------------------
    GRIDAutosport_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/GRIDAutosport_GamePlugin.dll
    ----------------------------------------
    GTR2_GamePlugin
    Versione assembly: 2.0.0.2
    Versione Win32: 2.0.0.2
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/GTR2_GamePlugin.dll
    ----------------------------------------
    LiveForSpeed_GamePlugin
    Versione assembly: 2.1.0.0
    Versione Win32: 2.1.0.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/LiveForSpeed_GamePlugin.dll
    ----------------------------------------
    LunarFlight_GamePlugin
    Versione assembly: 1.2.2.0
    Versione Win32: 1.2.2.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/LunarFlight_GamePlugin.dll
    ----------------------------------------
    NFSMostWanted2012_GamePlugin
    Versione assembly: 2.0.0.2
    Versione Win32: 2.0.0.2
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/NFSMostWanted2012_GamePlugin.dll
    ----------------------------------------
    NoLimits2_GamePlugin
    Versione assembly: 2.0.1.17
    Versione Win32: 2.0.1.17
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/NoLimits2_GamePlugin.dll
    ----------------------------------------
    pCARS2_GamePlugin
    Versione assembly: 2.0.5.4
    Versione Win32: 2.0.5.4
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/pCARS2_GamePlugin.dll
    ----------------------------------------
    pCARS_GamePlugin
    Versione assembly: 2.0.1.0
    Versione Win32: 2.0.1.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/pCARS_GamePlugin.dll
    ----------------------------------------
    R3E_GamePlugin
    Versione assembly: 2.0.3.2
    Versione Win32: 2.0.3.2
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/R3E_GamePlugin.dll
    ----------------------------------------
    Race07_GamePlugin
    Versione assembly: 2.0.0.1
    Versione Win32: 2.0.0.1
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/Race07_GamePlugin.dll
    ----------------------------------------
    rFactor2_GamePlugin
    Versione assembly: 2.0.0.3
    Versione Win32: 2.0.0.3
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/rFactor2_GamePlugin.dll
    ----------------------------------------
    XPlane_GamePlugin
    Versione assembly: 2.0.2.0
    Versione Win32: 2.0.2.0
    Base di codice: file:///C:/Users/Biga/AppData/Local/SimTools/GamePlugins/XPlane_GamePlugin.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Versione assembly: 1.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    mscorlib.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
    ----------------------------------------
    System.Windows.Forms.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.7.3056.0 built by: NET472REL1
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------

    ************** Debug JIT **************
    Per abilitare il debug JIT, è necessario impostare il valore
    jitDebugging nella sezione system.windows.forms del file di configurazione
    dell'applicazione o del computer (machine.config).
    L'applicazione inoltre deve essere compilata con il debug
    abilitato.

    Ad esempio:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    Quando il debug JIT è abilitato, tutte le eccezioni non gestite
    vengono inviate al debugger JIT registrato nel computer,
    anziché essere gestite da questa finestra di dialogo.
  6. Arunas

    Arunas Member

    Joined:
    Feb 27, 2017
    Messages:
    50
    Location:
    Lithuania
    Balance:
    2Coins
    Ratings:
    +26 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hi
    check your c/user/2 folders name. My problem was 2 folder with my name Arunas and my local language Arūnas.
  7. Arunas

    Arunas Member

    Joined:
    Feb 27, 2017
    Messages:
    50
    Location:
    Lithuania
    Balance:
    2Coins
    Ratings:
    +26 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Like this picture. If yes i will show how to make one folder.
  8. ilbiga

    ilbiga Active Member

    Joined:
    Apr 4, 2014
    Messages:
    233
    Occupation:
    Network Engineer
    Location:
    Italy
    Balance:
    103Coins
    Ratings:
    +138 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Thanks, but I have different problem. I don't have 2 folders with the same username.

    Since SimTools 2.2.5 simulator are ok, but during the update to 2.3 something went wrong :confused: and now I have this issue when I start various games (Same problem starting Dirt Rally and Assetto Corsa :think)
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,535
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,034Coins
    Ratings:
    +10,776 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    First try switching to English Local: https://www.xsimulator.net/community/faq/simtools-language-setting-bug-change-to-english-local.233/

    If the problem continues after that then:

    • Close all running software applications.
    • Go to Windows Start Menu -> Control Panel -> Add or Remove Programs or Program and Features.
    • On the left column click turn windows feature on or off
    • Select Microsoft .NET Framework 4 Extended.
    • Click Change/Uninstall, Remove or Repair.
    • Select the Repair option, click Next.
    • The wizard will perform a repair on the .NET Framework installation.
    • It is suggested to restart the Computer.
  10. ilbiga

    ilbiga Active Member

    Joined:
    Apr 4, 2014
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    My Motion Simulator:
    2DOF, DC motor, Arduino