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Question A question on simtools' Extra1, Extra2 and Extra3

Discussion in 'SimTools Pro & Entertainment Version' started by stargazer, Sep 22, 2018.

  1. stargazer

    stargazer Active Member

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    Hi all,

    I have been wondering if Simtools' Extra1, Extra2 and Extra3 are well defined, like:

    Extra1 = roll/sec
    Extra2= pitch/sec
    Extra3=yaw/sec

    Or if their definition changes from game to game depending on the game's plugin?

    If it depends on the game's plugin then how would one know what the game's plugin definitions for them?

    Thank you for your help.
  2. MarkusB

    MarkusB Well-Known Member Gold Contributor

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    • Agree Agree x 1
  3. stargazer

    stargazer Active Member

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    Last edited: Sep 22, 2018
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    • Agree Agree x 1
    • Informative Informative x 1
    Last edited: Sep 22, 2018
  5. stargazer

    stargazer Active Member

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    Now I have a better understanding of the extra setting. Thank you @noorbeast you are helpful as always.
    • Like Like x 1
  6. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Open Game Manger, and then click Profile Editor.
    Now click on the More page.
    All of the Extra DOF's are listed here.

    In Game Engine the extra DOF's are listed in the Axis Assignments when the game plugin is selected from he Game List.

    Take care,
    yobuddy
    • Informative Informative x 2
  7. stargazer

    stargazer Active Member

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    This is wonderful. It made it easy to know the extra definition for each game without having to search the internet. Thank you @yobuddy .
    • Like Like x 1