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Request (Feature) Game Plugin Requests

Discussion in 'SimTools Plugins' started by value1, Sep 21, 2014.

?

Game Plugin Requests

  1. Need for Speed series

    55 vote(s)
    21.1%
  2. GTA

    29 vote(s)
    11.1%
  3. Burnout Paradise

    14 vote(s)
    5.4%
  4. Grand Prix Legends

    20 vote(s)
    7.7%
  5. Nascar series

    11 vote(s)
    4.2%
  6. Battlefield series

    15 vote(s)
    5.7%
  7. D Series

    3 vote(s)
    1.1%
  8. F1 2014

    19 vote(s)
    7.3%
  9. The Crew

    15 vote(s)
    5.7%
  10. … (post your wish)

    147 vote(s)
    56.3%
Multiple votes are allowed.
  1. Mpmo

    Mpmo Member

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    $45*
    • Creative Creative x 1
  2. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Your misfortune is that coding and creating plugins is just a hobby for me and after creating many memory hook plugins, it's simply not an intellectual challenge anymore (but an ordeal).
    There are several instructions in the forum, how to create a memory hook plugin (finding the angles and accelerations, finding stable pointers, coding the plugin, etc.)
    Have a look – you might be able to create the plugin yourself! :cheers
    • Agree Agree x 2
  3. Mpmo

    Mpmo Member

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    i tried, but as soon as i saw there was coding i was like "nope" lol...i can't code. And every game required different ways to get telemetry, so i don't know when to use which methods
  4. Arturas

    Arturas New Member

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    My Motion Simulator:
    DC motor, JRK
    Can somebody create plugin for forza 7?
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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  6. jesusete007

    jesusete007 New Member

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    hi dears!

    do you know if someone has in mind to create a pluign for "OVERLOAD" ??

    https://store.steampowered.com/app/448850/Overload/

    "Overload is a new six-degree-of-freedom shooter from the creators of Descent, currently under development. We released our 1st Early Access build on March 13, 2017, with our latest update (Version 0.9 Build 117) released on February 27, 2018"

    Actually, the game is in "early access" and final version will be released next may 31st ..

    thanks and best regards!!
  7. Stouuf

    Stouuf Member

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    Hello

    I was wondering if anyone thought to make a plugin for WheckFest?

    It is still not officially released but the driving is very nice, and it would be even better with movements ! ;)
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Unless an API is provided it is really difficult to support a game that is in constant development, as updates tend to break motion plugins developed using the hook method.
  9. Stouuf

    Stouuf Member

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    Oh oui, c'est ce que je me demandais ...

    Dommage, il va falloir être patient! ;)
  10. prosimu

    prosimu Member Gold Contributor

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    Hi Everybody,

    We haven't any time to developp plugin by ourself, we are ready to pay for this job if someone could do.

    One of our Professional client wants a plugin for Carla (Unreal Engine) and
    Airsim (Unreal Engine), both are open source software.

    Contact us in MP for more information.

    https://github.com/Microsoft/AirSim

    http://carla.org/


    Thanks

    Patrick ProSimu
  11. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    I would suggest that being open projects it would make far more sense to implement motion support in the projects themselves, @Claudio Silva has done the hard work in creating functional code for SimTools integration in UE4, including a UDP server, see the original post here: https://www.xsimulator.net/community/threads/generic-unity-plugin.7804/page-2#post-146168
  12. prosimu

    prosimu Member Gold Contributor

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    Thanks for your response and informations.
    Yes, we saw the hard work of @Claudio Silva , but unfortunetely , we haven't time to implement motion support inside the 2 projet and we are looking for a guy who could do this. We are ready to pay for this job.

    Thanks

    Patrick ProSimu.
  13. nguyennam09

    nguyennam09 New Member

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    My Motion Simulator:
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    Plz create Need For Speed Payback plugin!!!
  14. sam poole

    sam poole Active Member

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    My Motion Simulator:
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    Is it possible to create a plugin for a smartphone to use its gyroscope accelerometer for live data? Thought I'd like to be able to strap a phone to a remote control toy car maybe have video chat as ŕemote viewing
  15. sam poole

    sam poole Active Member

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  16. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    upload_2018-6-18_23-58-4.png
    Try this and give me please feedback if it works!
    Run GameManager in Admin Mode!
    upload_2018-7-19_22-5-14.png
    • Like Like x 5
  17. Grease

    Grease New Member

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    It will be great if there is plugins for teknoparrot (arcade emulator) games such as initial D, wangan midnight maximum tune, mario kart etc
    Would you please look into it?
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    It would likely make more sense to use the generic Joystick Plugin for such niche games: https://www.xsimulator.net/community/marketplace/joystick-plugin.127/
    • Agree Agree x 1
  19. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Someone around here was making mame and snes9x plugins a wile back.
    But I can't seem to find them now.
    But it's totally doable.
    Make a manual game plugin with offsets for the telemetry for the emulated game.
    yobuddy
  20. Grease

    Grease New Member

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    Thanks for replying
    Definitely will try.