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SilentChill

EliteDangerous Horizons Plugin (OLD Archive Thread) Version 3.3.0.2

EliteDangerous Horizons Plugin (VR Version)

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  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Gain and Return are in the FLT drop down (Filters) in the Axis Assignment section of SimTools Game Engine.

    FLT.jpg
    • Like Like x 1
  2. Arianus One

    Arianus One Tony Rom

    Joined:
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    empleado
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    Capilla del Monte,Cordoba, Argentina
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    - 8Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    thank you very much friend:)
  3. Arianus One

    Arianus One Tony Rom

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    - 8Coins
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    +2 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    now I see those filter and gain and return options, I did not see them because I had the generic 2d basic and not the generic standard 2d standard
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Agree Agree x 1
  5. mike523

    mike523 Member

    Joined:
    Dec 5, 2017
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    Chattanooga, TN
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    448Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    3DOF
    SeatTime, I would love to see your Aircraft Helmet + PIMAX setup, could you PM me?
  6. Arianus One

    Arianus One Tony Rom

    Joined:
    Apr 22, 2018
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    Occupation:
    empleado
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    Capilla del Monte,Cordoba, Argentina
    Balance:
    - 8Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    to enjoy that beasthug:
  7. SeatTime

    SeatTime Well-Known Member

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    Brisbane Australia
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    My Motion Simulator:
    AC motor, Motion platform
    Pictures of it are in my build thread.
  8. Arianus One

    Arianus One Tony Rom

    Joined:
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    - 8Coins
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    My Motion Simulator:
    2DOF, Arduino
    I have the same error, yesterday the plugin went working (bad but it works,
    I do not get the movement to be smooth,
    and also I would like that as the ship the simu does not return to the central position when I release the joystick as it returns to the center)
    I have 2dof whit electric motors and arduino.
    so far (one week) I can not get any simu to fly as dcs world, elite

    Today jumps error wow64ext does not initialize, getbaseaddress.dll its ok on simtools directory.
    Reinstall but remains the same, any solution for elite dangerous?
    Last edited: Apr 29, 2018
  9. mike523

    mike523 Member

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    +8 / 0 / -0
    My Motion Simulator:
    3DOF
    Noorbeast is there a guide specifically dealing with the nuance of setting up gain and return for flight sims?
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Balance:
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    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    No there is not.

    The use of filters and how much varies depending on the plugin and rig, but this handy tool lets you visualise the effects of filters: https://www.xsimulator.net/community/faq/axis-analysis-app.282/
  11. Arianus One

    Arianus One Tony Rom

    Joined:
    Apr 22, 2018
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    61
    Occupation:
    empleado
    Location:
    Capilla del Monte,Cordoba, Argentina
    Balance:
    - 8Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I have the same problem, suddenly I stop working (a few days ago it worked) by checking the error of wowext64.dll executed before initializing, the two dll wow and getbase are in the root directory of simtools, the game manager and game engine are always running as administrator, the only that does not work as admin is the simtools updater since if I run it as admin does not take the plugins.
    I will try to reinstall simtools but I do not know if reinstalling it will absorb another use of license
    If someone has a solution please advise, kind regards
    Adrian Romero
    cordoba Argentina
    Last edited: May 5, 2018
  12. Trip Rodriguez

    Trip Rodriguez VR Pilot

    Joined:
    May 8, 2016
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    Lake Ariel, Pennsylvania
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    3,920Coins
    Ratings:
    +330 / 6 / -0
    My Motion Simulator:
    6DOF
    I'm hoping to finally get back into the sim a bit in the coming weeks, it's been quite a long while due to lack of time.

    Am I the only one who desperately wants a nice "bump" when the docking clamps lock on and release? This is my biggest wish list item @value1 , even more than SRV motion!

    If I really want to get greedy I can ask for motion when the ship elevator moves, but even just the docking clamp bump alone would make me very happy! =D
  13. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
    May 25, 2017
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    Occupation:
    Business Man
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    Korea
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    My Motion Simulator:
    3DOF
    I amd using Lastest Plugin /Dof Reality V3
    Sway, Surge, Heave signal keep affecting motion regardless in-game movement.
    It keep produce Sway,Surge, Heave value regardless in-game movement.
    even though I didn't touch anything (for example after docking) it produce sway, surge, heave value
    and my motion rig moves by itself.
    please help me.
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Sounds like your Axis Assignment DIR and motion profile are possibly incorrect, see here on how to refine a motion profile: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/
  15. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
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    Business Man
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    Korea
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    My Motion Simulator:
    3DOF
    even though I tried what you told me, the problem persists.
    I think it is just ghost values that should not be there.
    possibly plugin bug or something like that.
    how do you think?
  16. mike523

    mike523 Member

    Joined:
    Dec 5, 2017
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    Chattanooga, TN
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    +8 / 0 / -0
    My Motion Simulator:
    3DOF
    I've been noticing a similar issue. When leaving a space station I have constant bumps and jerky movement even when I'm not doing anything to the ship. It didn't seem to happen during the combat training missions (where I usually test the axis settings, etc)
  17. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
    May 25, 2017
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    Business Man
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    Korea
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    +32 / 1 / -0
    My Motion Simulator:
    3DOF
    Yup, That's right. there was no issues on training missions. and i noticed that some horizontal and vertical move sometimes doesn't produce values and sometimes produce strange values.
    now I am quite sure that it is plugin based issue
  18. mike523

    mike523 Member

    Joined:
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    Chattanooga, TN
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    +8 / 0 / -0
    My Motion Simulator:
    3DOF
    I thought at first that the game might be trying to simulate some "natural" turbulence type movement but it definitely seems too dramatic for that, to the point that its unplayable
  19. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
    May 25, 2017
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    Occupation:
    Business Man
    Location:
    Korea
    Balance:
    467Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    3DOF
    There is no flight games for vr with motion sim working correctly.
    ED has issues, EV doesn't work anymore, Ultrawings doesn't work too. Any recommendations?
  20. mike523

    mike523 Member

    Joined:
    Dec 5, 2017
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    Chattanooga, TN
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    448Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    3DOF
    I haven't tried many. Some people seem to have good results with DCS, X Plane etc.
    • Agree Agree x 1
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