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My tracks are exporting without an FBX filetype

Discussion in 'Assetto Corsa' started by Nesox, Nov 22, 2017.

  1. Nesox

    Nesox New Member

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    I just got Race track builder on steam and whenever I try to export my track I can't load it properly into KSeditor as I don't have an fbx file. It's weird because I have a file called stratotech_park.fbx but it's a smart object filetype and not fbx... Whenever I try to load that file into KSeditor my map doesn't show up but the background image does.
    Some help would be much appreciated as I can't find a fix ANYWHERE online.
  2. Fernando Igor

    Fernando Igor Member

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    My Motion Simulator:
    DC motor, Arduino
    Maybe its track isnt centralized. Try to move like arrows and mouse 1 (fast mode=key ctrl pressed), searching for your track.
    If it doesnt, try creating a box in another editor (blender for example) and export fbx.
  3. Nesox

    Nesox New Member

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    Yup thanks that was the issue. The camera was just stuck in the ground and I didn't know I could move it around lol. Thanks :D
  4. Nesox

    Nesox New Member

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    Alright I got the track exported and put it into my game files. I transfered some folders from another map and edited them to match my map. But now when I try and load up my track it gives me this error.
    Application load error 3:0000065432 How do I fix it?
  5. Fernando Igor

    Fernando Igor Member

    Joined:
    Jul 24, 2017
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    53
    Occupation:
    Programmer
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    Fortaleza, Brazil
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    913Coins
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    +19 / 0 / -0
    My Motion Simulator:
    DC motor, Arduino
    See the log file, possibly explaining the problem.
    C: \ Users \ <user> \ Documents \ Assetto Corsa \ logs