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Showroom My 2DOF simulator

Discussion in 'DIY Motion Simulator Projects' started by moecia, Mar 13, 2017.

  1. moecia

    moecia New Member

    Joined:
    Oct 25, 2016
    Messages:
    15
    Balance:
    93Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    Arduino, JRK, Motion platform, 4DOF
    I follow the tutorial of @RacingMat. It is really helpful.
    https://www.xsimulator.net/community/threads/from-atoz-2dof-arduino-wiper-playseat.4616/

    It was the first time I made simulator and at the beginning I was not understand the wiper motor solution so I use the liner motor..

    Though it has some delay when I played DCS world, it react very accurate.:thumbs

    Heres my simulator.

    1.jpg
    2.jpg

    ----------------------------------------Updated March,14th-------------------------------------------

    My first version simulator. I given up this simulator because the liner motors don't have enough force.
    It is a couple of 12V liner motors with 48mm/s speed, 250N force and the max distance is 100mm(The distance is too long for a simulator, player might need a safety belt to hold them when they are playing.)

    Video:


    My second version, I changed a couple of liner motors. This time I use the 500N force and 50mm max distance motor. They work much better.

    Video:
    • Winner Winner x 1
    Last edited: Mar 14, 2017
  2. Bernd Manger

    Bernd Manger Active Member

    Joined:
    Oct 6, 2015
    Messages:
    156
    Occupation:
    Measurement and control mechanic
    Location:
    Germany
    Balance:
    1,050Coins
    Ratings:
    +263 / 12 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Welcome to this forum !
    Nice bear !:thumbs

    It would be interesting to see pictures of the inner life of your sim. ;)
    • Agree Agree x 3
  3. MarkusB

    MarkusB Well-Known Member Gold Contributor

    Joined:
    Jun 30, 2015
    Messages:
    552
    Location:
    Germany
    Balance:
    4,212Coins
    Ratings:
    +594 / 2 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    • Like Like x 1
    Last edited: Mar 13, 2017
  4. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,399Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    • Like Like x 1
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,533
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,022Coins
    Ratings:
    +10,776 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Agree Agree x 1
  6. moecia

    moecia New Member

    Joined:
    Oct 25, 2016
    Messages:
    15
    Balance:
    93Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    Arduino, JRK, Motion platform, 4DOF
    • Friendly Friendly x 1
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,533
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,022Coins
    Ratings:
    +10,776 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Adequate speed is why things like the SCNs and DC motors are most commonly used for motion sims. DC motors are the cheapest option and also very quite compared to SCNs.
    • Agree Agree x 1
  8. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,574
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,370Coins
    Ratings:
    +2,844 / 38 / -0
    My Motion Simulator:
    AC motor, Motion platform
    For the information of the members of this site, I was given a set of these type of actuators a long ago to test in regard to sim use. They were too slow,( although faster then the ones in the video in this thread), so I decided to bolt on a 20ow motor (via a belt drive setup) and see how that went - seemed to worked fine, but once I loaded them up, the plastic nut that rode on the acme thread just destroyed itself with the high forces that can be generated in a fast moving sim. Although the OP is satisfied with the way they perform and that's OK - I would not recommend them for sim building.
    • Informative Informative x 1