1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Resolved OUTPUT Rate

Discussion in 'SimTools Pro & Entertainment Version' started by hyper1966, Feb 27, 2017.

  1. hyper1966

    hyper1966 Domenic

    Joined:
    Jan 18, 2014
    Messages:
    94
    Location:
    Edmonton QLD Australia
    Balance:
    833Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, JRK
    Simulator
    1. Commercial or DIY: = Diy
    2. DOF (Number of axles ): =2
    3. Actuators (DIY, SCN5 etc.):= Diy
    4. Interface (Arduino, SCN, Mega, DIY etc. ): JRK

    SimTools

    1. Version Number:__2.1_________________
    2. Game Plugin where the error is happening:
    3. Settings (Relevant settings)
    Can some one tell me Please, What Rate should I put in Output Rate Section it go's from 1 to 50.
    I have 50 on mine Thanks Domenic

    Attached Files:

  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,527
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,986Coins
    Ratings:
    +10,774 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Friendly Friendly x 1
  3. hyper1966

    hyper1966 Domenic

    Joined:
    Jan 18, 2014
    Messages:
    94
    Location:
    Edmonton QLD Australia
    Balance:
    833Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, JRK
  4. speedy

    speedy Well-Known Member

    Joined:
    Feb 1, 2012
    Messages:
    1,193
    Location:
    Alexandria , Egypt
    Balance:
    7,917Coins
    Ratings:
    +1,285 / 10 / -0
    My Motion Simulator:
    3DOF, AC motor, Arduino, Motion platform
    This is not the DIY section that I'm watching :cool: ...


    come on guys post in the correct place please and mark solved if it is ...

    Thanks :popcorn ...
    • Agree Agree x 1
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,527
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,986Coins
    Ratings:
    +10,774 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Sorry I didn't even look at the section and you are right, it does not belong here, @Pit should be able to shift it when he has time.

    @hyper1966 this is how you can edit a thread titole to mark it Solved: https://www.xsimulator.net/community/faq/change-a-thread-title.145/
    • Friendly Friendly x 1
  6. hyper1966

    hyper1966 Domenic

    Joined:
    Jan 18, 2014
    Messages:
    94
    Location:
    Edmonton QLD Australia
    Balance:
    833Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, JRK
    Hi Sorry thought it was right section ,as I have pro licence and it a simtools Question .I tried to mark Solved and I coun't work it out thanks Domenic
    • Friendly Friendly x 1
  7. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,160
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    48,146Coins
    Ratings:
    +5,036 / 16 / -0
    I think he was in the right spot?
  8. speedy

    speedy Well-Known Member

    Joined:
    Feb 1, 2012
    Messages:
    1,193
    Location:
    Alexandria , Egypt
    Balance:
    7,917Coins
    Ratings:
    +1,285 / 10 / -0
    My Motion Simulator:
    3DOF, AC motor, Arduino, Motion platform
    @hyper1966 ... thank you my friend and it is not anyone's fault .
    If just @RaceRay can add a SimTools Licence type :------------ line in the starting header .

    I assumed it is a DIY licence for a DIY simulator .:blush
    Sorry my friend ... keep up the good work :thumbs
  9. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,160
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    48,146Coins
    Ratings:
    +5,036 / 16 / -0
    @Pit, can you move this back to the appropriate spot buddy.
    thx man!
  10. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

    Joined:
    Oct 2, 2013
    Messages:
    3,013
    Location:
    Switzerland
    Balance:
    30,415Coins
    Ratings:
    +3,088 / 31 / -0
    My Motion Simulator:
    DC motor, Arduino, 6DOF
    moved back to the Pro section...lol
    • Funny Funny x 2
  11. RaceRay

    RaceRay Administrator Staff Member SimAxe Beta Tester

    Joined:
    Nov 8, 2006
    Messages:
    4,656
    Occupation:
    Self-employed | Web and application development
    Location:
    Hamburg, Germany
    Balance:
    23,837Coins
    Ratings:
    +1,965 / 13 / -0
    My Motion Simulator:
    2DOF, DC motor, SimAxe, SimforceGT
    > SimTools Licence type

    Will be done @speedy
    • Like Like x 1
    • Friendly Friendly x 1