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Assetto Corsa v1.12 update available

Discussion in 'Assetto Corsa' started by Blame73, Feb 14, 2017.

  1. Blame73

    Blame73 Well-Known Member

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    http://www.assettocorsa.net/forum/index.php?threads/assetto-corsa-v1-12-update-available.43105/

    Featuring all-new FREE bonus content, including the Audi Sport quattro S1 E2, as well as our home made Highlands track! The perfect track doesn’t exist. That’s why we created one.

    AUDI QUATTRO S1 E2
    Introduced back in 1984, the Audi Sport quattro S1 E2 revolutionized rallying. Just like the other manufacturers, Audi used the lenient homologation requirements to create a new rally car. All the car maker needed for homologation was a production run of a mere 200 cars.
    Blomqvist's spectacular, sideways driving style suited the Sport quattro perfectly. By flicking the tail out, the Swede overcame the natural understeer of the nose-heavy Audi. He won five of the twelve rounds and was crowned the 1984 World Champion. Mikkola and Roehrl also won a round, which was enough to clinch the constructor's trophy.

    HIGHLANDS LAYOUTS
    The perfect track doesn’t exist.
    That’s why we created one.

    Highlands - The original layout, 8152 meters long, filled with fast flowing path with curves and several jumps.

    Highlands Long - An extension of the original layout, 12191 meters long and has all the characteristics of the original layout. This layout features some slower curves, a fast series of left and right turns, after a passage between rocks and the distinctive 3km long "Cabhag straight"

    Highlands Drift - A configuration born to create long powerslides with supercars and hypercars. At 5167 meters long, this layout features long, flat and smooth curves, perfect for holding a constant power slide. The "tower lùb", guards the surroundings at the top of the hill.

    Highlands Short - The shortest configuration, only 1714 meters, but based entirely inside the city. Incredibly intense and requires the concentration of a pro.

    All four layouts share the same starting positions and pit lane, as well as the first corner and final 2 corners.

    FIXES INCLUDE
    * Improved and updated V10 tyre model for all cars available
    * Improved and updated cars handling and chassis balance and inertia for all cars available
    * Brake fade for all vintage cars
    * Improved tyre wear and tyre graining algorithms taking more into account the load operation for each tyre.
    * General bug fixes and corrections and improvements all around.
    * Fanatec Leds and display now supported

    ---------------------------------

    Changelog v1.12

    1.12
    - WARNING: this update resets assetto_corsa.ini, we advise to check values for gyro, free camera etc
    - New Audi Sport quattro S1 E2 group B rally car
    - New Highlands track in four layouts
    - Removed on screen Fuel Indicator for cars except the player's one
    - Fixed Setup Tab sorting
    - Added online Timed Races (with and without additional lap)
    - Added online ResultScreen time
    - Tweaked all the system apps regarding Timed Races
    - Fixed online pit crew locations
    - Added pressure meter color on Tire App (based on compound ideal pressure)
    - Updated minimum pressures and optimum pressures for various cars
    - New v10 tyre wear algorithms more sensitive to load for all cars
    - Graining is now reducing when driving in good temperature conditions
    - New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
    - Updates for cars that already had V10 tyres as well.
    - Updated chassis balance and inertias for all 151 available cars.
    - Updated engine coast braking for street cars
    - Updated antiroll bars for Porsche 911 GT3 Cup car as per suggestion of Porsche that asymmetrical antiroll bar settings are not advised, so now settings are back to 7 in setup screen.
    - Updated rear wing aero for Porsche 911 GT3 Cup to allow for lower rear wing at high speed tracks like Monza
    - Added rear vertical fin for Lotus 98T
    - Updated Brake temp for
    Shelby Cobra
    Lamborghini Miura
    Alfa Romeo GTA
    Abarth 595
    Ford Escort RS
    Ford GT40
    Lotus 25
    Lotus 49
    Maserati 250F 6C and 12C
    Lotus 72D
    Ferrari 312T
    Ferrari F40
    - Fixed penalty detection
    - Online cut reporting (Throttle Cut disabling)
    - Added acServerManager 1.12.0
    - Added timed race management
    - Added result screen management
    - Track with 2 pits are allowed
    - Added option for online cut reporting (with Throttle Cut disabling)
    - Pitstop: Suspension repair will automatically fix body too
    - Added Tyre compound on race_out.json and server result
    - Fixed Gt3 AI crashing at Nordschleife
    - Added DigitalLed Tyre lock/slip script
    - implemented in the latest Porsche racing cars, GT3 Cup, GT3 R and 919 Hybrid 2016
    - Added Decimals to DigitalItem Fuel script
    - Added local velocity to Shared Memory
    - FF_SKIP_STEPS now defaults to 0. Wheels with problematic FF can have it set back to 1 if necessary
    - Added new
    [FF_SKIP_STEPS]
    VALUE=0
    optional parameter in controls.ini
    - Added Fanatec leds support (system/cfg/fanatec.ini)
    - Added Pitstop to Qualify session
    - Tweaked confusing "Drive through penalty" message
    - Fixed Pitstop times for Porsche race cars
    - Tweaked M4 Akrapovic engine volume
    - Fixed Porsche 911 GT3 RS coast volume
    • Informative Informative x 4
  2. f1iceman

    f1iceman Why So Serious ? ( The Joker )

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    For a perfect track you need a rally section you can turn down n cut across to rejoin.
    Can not wait to get bk on sim tho now
  3. Nick Moxley

    Nick Moxley Well-Known Member

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    Good times in the Audi


    If you run Fanatec gear, your LED's and display are now supported by default, IF you run SLIMax manager, you have to Disable the "fanatec.ini" in cfg folder.
    • Informative Informative x 2
  4. Brett

    Brett Member

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    Does that mean you don't need Fanaled's anymore (for Assetto Corsa only of course)?
    • Agree Agree x 1
  5. crammy

    crammy Active Member Gold Contributor

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    ill be sorting this tonight hopefully
  6. Nick Moxley

    Nick Moxley Well-Known Member

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    Correct, but if you run the Vastly superior SliMax manager, you need to turn it off for it to work properly. Tho your in VR....so ya. :p
    • Like Like x 1
  7. Brett Horton

    Brett Horton Active Member

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    Thats not me.... Different Brett lol
    • Funny Funny x 3
  8. Nick Moxley

    Nick Moxley Well-Known Member

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    derrrrr.....whoops. :grin

    my bad.
    • Winner Winner x 1
    • Useful Useful x 1
  9. Brett Horton

    Brett Horton Active Member

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  10. Brett

    Brett Member

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    Thanks for the heads-up re SliMax. Hadn't heard of that one before. So will you be using SliMax or the built in Assetto Fanatec support?
  11. Nick Moxley

    Nick Moxley Well-Known Member

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    I use SLIMax for its VAST array of abilities and other displays i run. Kunos was too little too late with that one.
    • Useful Useful x 1
  12. fpc21

    fpc21 Member

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    When htc Vive support native patch for AC ?
  13. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    Never...
  14. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    You sould never say never...

    Fresh from the 1.13 changelog...

    - Added OpenVR/Vive support (beta)
    • Like Like x 1
    • Agree Agree x 1
  15. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    @noorbeast this new feature could be food for you, just because you own both vr sets. A short review on it would be very informative :) Only if your spare time is allowing to do so.
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I will get to it, but spare time is something I just don't have this month.
  17. Blame73

    Blame73 Well-Known Member

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    Works fine with all ac versions