1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Infinitus Prime tVR

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by Blame73, May 6, 2016.

  1. Blame73

    Blame73 Well-Known Member

    Joined:
    Nov 6, 2014
    Messages:
    1,210
    Location:
    Italy
    Balance:
    8,255Coins
    Ratings:
    +1,106 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    http://www.digitaltrends.com/virtual-reality/infinitus-prime-tvr-virtual-reality-headset-news/

    [​IMG]

    The Infinitus Prime tVR is a VR headset that has a higher resolution that the Oculus Riftand the HTC Vive, has a super wide field-of-view, works across Windows, Mac OS X, and Linux, and has a set of LED lights across the front that make you look a bit like a Cylon.

    Sounds cool, right? But you’ll probably never be able to buy it.

    Why? Because the Infinitus Prime tVR is a headset designed for use by businesses, in an education environment, for tourism, entertainment, and beyond. That’s very different to HTC, Oculus, and Samsung’s approach. It has been in development for three years, and is the work of a 20-person company named Infinitus Global, headed up by CEO Howard Thompson and CTO Marek Polcak.

    All the specifications
    While it’s not directly competing with Vive or Rift, don’t dismiss Infinutus’ headset as some low spec Google Cardboard-alike rubbish. The tech inside will make even theHTC Vive a little green with envy. The resolution is a whopping 5,120 x 1,440 pixels, while the Vive makes do with 2,160 x 1,200, and the field of view is 140-degrees, which gets close to the 160 degree average of the human eye and easily surpasses the 90 degrees provided through most other headsets.

    The Infinitus Prime tVR will provide a better visual experience, plus multiple headsets can be run through one computer.

    It’s still tethered, but it works through a DisplayPort connection, has Bluetooth or USB connections for controllers, boasts its own sound card, and has a microphone built into the headset. Everything has been built from scratch, from the circuit board to the lenses, by Infinitus. It’s only the beginning, and future versions will have an even wider field of view, a 4K camera add-on, wireless operation, and a slightly revised headset design.

    Beyond consumer VR
    If you’re questioning why businesses would want a VR headset, here’s a few potential scenarios. And they’re pretty exciting.

    Say Netflix, or any other streaming media provider, wants you to have a fully immersive, mega-resolution VR theatrical experience at home. Sounds good, right? But as Netflix CEO Reed Hastings recently said, the logistics of letting you use your own VR headset are wildly complicated, and may not lead to a comfortable experience.

    Instead of asking users to grab a Google Cardboard and hope for the best, a company could lease you a set-top box and an Infinitus Prime tVR headset, which has been customized in its own color scheme, complete with logos and those LED lights tailored to suit a theme. It works when it should, how it should, and exactly to company’s expectations, plus it can provide service and support to regular people who just want to get in on some VR fun.
    And there’s more. You’ve heard those sci-fi tales of holding global VR meetings without leaving your home or office? The Infinitus Prime tVR may end up being the headset that global corporations use in offices around the world. Or, how about all those VR theme park rides that are springing up? They mostly use the Gear VR now, but the Infinitus Prime tVR could provide a better visual experience, plus multiple headsets could be handled through one computer.
    Or, how about a simulation experience that puts you in the driver’s seat of a race car? For this to be truly immersive, it really requires a far wider field-of-view than regular VR headsets provide. The Infinitus Prime tVR’s lens array is modular, and can be swapped out for alternative lenses that best suit the use, such as those which provide a tighter field of view with very high resolution, for surgery or engineering purposes.

    Going for more than games
    At the moment, virtual reality headsets are being sold on the strength of their gamingprowess. Establishments like Netflix, museums, hospitals, or universities don’t care about that. They want a reliable, durable, and versatile headset that will work for their needs. It’s an important distinction, because while Vive and Rift would do the job, they’re really aimed at one person to use, and operate from one computer.

    The Infinitus Prime tVR headset has so far been tested by 30,000 different people, and is reportedly the toughest headset out there. Many headsets can be used from a single computer, and they have even made a custom storage case that can be wall mounted, and have a case for multiple headsets to be stored inside in development. It’s setting itself up to be the VR headset you’ll find everywhere that wants to offer a VR experience.

    While games aren’t what the Infinitus Prime tVR is all about, the success of any virtual reality headset comes down to content. Infinitus isn’t getting involved in that, and for good reason. It’s not supplying the hardware to you and me — someone who wants to buy a complete package that’s ready to use out of the box — but to other companies, who will then deliver the end product with all the content to us.

    Timely announcement
    The price, a lofty $3,000, underscores the target market. And you’d need an extremely expensive computer to push pixels to the Infintus’ high-resolution display. Most home users couldn’t afford this headset even if they wanted it, and had a computer that can handle it.

    But Infinitus has already had considerable interest, despite not actually having fully launched. An online TV service in the U.S. has been in touch, along with several universities. A school in Japan wants to buy the headsets to run a VR course, where students take the headset home and participate in classes virtually. There’s no question VR is the tech-of-the-moment, and companies want to get in early. The Infinitus Prime tVR may have come along at just the right time.

    However, it’s all about how it performs, how comfortable it is, and whether it does what it promises. We’re going to try the Infinitus Prime tVR headset out very soon, to see whether corporate VR trendsetters are about to get their hands on the best VR headset out there.
  2. Kirk

    Kirk Member

    Joined:
    May 19, 2014
    Messages:
    91
    Occupation:
    Sr Software Engineer
    Location:
    Texas
    Balance:
    15,087Coins
    Ratings:
    +114 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor
    A few notes: Early video cards can't physically support it. And even with the 980Ti, you are going to be limited to 60Hz only (vs. 90Hz for Rift and CV1).
    (additionally, it'll eat two display port connectors).

    All this said, even at 60Hz, it's still about twice the number of pixels per second as a Rift / Vive, which means you are going to NEED a pair of those graphics cards in SLI.

    It is very likely this is not OLED, meaning you are almost guaranteed to have the same smearing issues with the DK1. (even DK2 was OLED).

    I would be very concerned with their implementation of head tracking, it's not a trivial task. Oculus and Valve have poured millions of dollars and decades of man hours into solving this. By comparison, "Infinitus Prime" has been around since August (almost exactly 9 months), and are using a proxy company (Global Domain Privacy) to hide their contact information from ICANN. I have *never* seen that done by a legit company.

    They are about to go "retail" in a few days. But, no SDK or dev kits. Meaning that, if the product actually existed and you received it, it wouldn't have a single program recognize it. The logistics of getting a VR peripheral to a retail state is actually quite hard and involves many companies coming together to make it happen. You can't just say "Well, today I'm gonna do what they did, but with the mostest pixels evvah!".

    The lights on their unit require an inverter, which generates a lot of RF (and usually an audible hum if you are near enough). Shielding it is easy, but it adds weight (and so does the light, and the inverter), all being balanced off your face (uncomfortable).

    And, the lights would also mess with tracking, assuming they actually implement it.

    Worth noting: If you were a scammer, you could create that picture for about $18 in parts. Creating a web page, add a photo... Even if only one person gave a deposit, you'd come out ahead.

    I'd be very careful.
    • Agree Agree x 1
    • Informative Informative x 1