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Motion tuning questions

Discussion in 'SimTools DIY Version' started by RayRay, Mar 4, 2016.

  1. shannonb1

    shannonb1 Well-Known Member

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    My Motion Simulator:
    2DOF, AC motor, Arduino, JRK, 4DOF
    what game, what are you actual settings.
  2. RayRay

    RayRay Member

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    My Motion Simulator:
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    iRacing.

    Surge 20%, Max 0.25, Min -0.5
    Sway 60%, Max 1.9, Min -1.9
    Pitch 20%, Max 6.0, Min -6.0
  3. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    No heave or roll ?
  4. RayRay

    RayRay Member

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    No.
  5. T-Man

    T-Man New Member

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    My Motion Simulator:
    2DOF, SCN5
    Hey Mate here are my MinMax values amd Axis assignments from iRacing they were set using the tuning centre and the new Mazda MX5 so a pretty subtle car it was done on Bathurst though. I actually went to the presets page and downloaded others presets to get an idea http://www.xsimulator.net/community/forums/game-engine-axes-presets.151/ I also have a Frex rig with the new SimMotion-2 http://frex.xsrv.jp/gpshop/catalog/product_info.php?cPath=1_39&products_id=253 I downloaded most of Rinus Jannsens presets and I found them all pretty dam close to how I like it. but as metions use the tuning the centre to set your own MinMax but even without doing that Rinus adds all of that to his presets. Also definitely 0 out the values of the other forces and work through 1 by 1, this is how I created my Dirt Rally one, which will not be everyones cup of tea but feels pretty darn good on my rig especially doing jumps or the insane Pikes Peak :)

    <_GameName>iRacing</_GameName>
    <_RollMax>6.09148263931274</_RollMax>
    <_RollMin>-6.09148263931274</_RollMin>
    <_PitchMax>13.4103879928589</_PitchMax>
    <_PitchMin>-13.4103879928589</_PitchMin>
    <_HeaveMax>2.20186352729797</_HeaveMax>
    <_HeaveMin>-2.20186352729797</_HeaveMin>
    <_YawMax>179.92057800293</_YawMax>
    <_YawMin>-179.92057800293</_YawMin>
    <_SwayMax>1.91590404510498</_SwayMax>
    <_SwayMin>-1.91590404510498</_SwayMin>
    <_SurgeMax>1.63476204872131</_SurgeMax>
    <_SurgeMin>-1.63476204872131</_SurgeMin>
    <_Extra1Max>2.63037252426147</_Extra1Max>
    <_Extra1Min>-2.63037252426147</_Extra1Min>
    <_Extra2Max>1.20186352729797</_Extra2Max>
    <_Extra2Min>-1.20186352729797</_Extra2Min>
    <_Extra3Max>0</_Extra3Max>
    <_Extra3Min>0</_Extra3Min>

    My Axis Assignments

    Axis 1:(DOF1)Sway 42, (DOF2)Surge 37, (DOF3)Heave 4, (DOF4) Pitch 4, (DOF5) Roll 22
    Axis 2: Same as Axis 1 for Sway, Surge, Heave, Pitch and Roll
    • Informative Informative x 2
  6. RayRay

    RayRay Member

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    Thanks T-Man. I will play with those and see how it compares. :thumbs
  7. DaVinster

    DaVinster Active Member

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    My Motion Simulator:
    3DOF, SCN6, Motion platform
    Hey quick question.. when I first run simtools and it calibrates my roll axis is slightly off, leaning more to the left. This makes it feel like you you are taking a hard left turn when driving straight. Any suggestions or a way to 'tweak' the homing values? TIA!
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    If the roll axis is off it will be because of a difference in the physical geometry, or more likely how the controller is set up for the motor/lever. Best to find and fix the problem rather than try and compensate for it.
    • Agree Agree x 3
  9. Leon r

    Leon r New Member

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    Guys -

    Real basic question here but when you are sitting in your seat, should axis 1 be the left or right actuator ?
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    It does not matter.
    • Agree Agree x 1
  11. DaVinster

    DaVinster Active Member

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    My Motion Simulator:
    3DOF, SCN6, Motion platform
    Thanks! I was hoping there might be an INI file or something like that I could input values to tweak the 'home' position by entering a -1 or something along those lines, similar to the way Tuning Center works.

    Cheers!

    DaV
  12. Tom Theison

    Tom Theison Member

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    My Motion Simulator:
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    Hey T-Man, I put your iRacing values into my pCars Tuning center and they work great in there also. Very close to how Frexs motion used to work which I always liked a lot on my Frex rig. Really appreciate the post up there. It gave me a really good base to see just what does what and might fine tune it a little, but its pretty much just how I like it. Thank you.
  13. 9xclubchamp

    9xclubchamp New Member Gold Contributor

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    My Motion Simulator:
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    I too have a frex rig and now i'm getting very little motion in my new ProSimu T1000 5 motion rig. can you share your tuning settings
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    • Agree Agree x 2