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Building 2DOF

Discussion in 'DIY Motion Simulator Projects' started by Brendan, Mar 17, 2025.

  1. Brendan

    Brendan New Member

    Joined:
    Feb 20, 2025
    Messages:
    6
    Balance:
    41Coins
    Ratings:
    +3 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hello everyone! This is my thread going through building my first ever motion simulator. Here are a few things to note. This will be a 2DOF Arduino build for personal use. Many materials have been obtained through friends, dumpster diving and hard work (Working on a very small budget). I would also like to thank everyone so much helping me with this.
    Starting off here are the materials I currently have.
    upload_2025-3-16_19-35-14.png

    -Acura RSX seat
    -Lots of u-channel
    -bolts, washers and everything needed for u-channel assembly
    -A CV joint taken from a car. This will be used as the seat pivot point.
    -VR headset used as the screen

    I currently don't have the electronics as i have yet to construct the frame.

    -My first major concern about this project is the seat weight, the seat is currently 50.3 lb/22.8 kg.
    -Does anyone know if the car seat weight will be an issue?
    Thanks again everyone!
    :)
    • Like Like x 1
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,783
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    Tasmania, Australia
    Balance:
    152,511Coins
    Ratings:
    +11,081 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    What is required to drive the mass depends a lot on the design chosen.

    Tools like SimCalc can help get you head around the tradeoff in design Vs physics, taking in to account motor specs as well.
    • Like Like x 1
  3. Brendan

    Brendan New Member

    Joined:
    Feb 20, 2025
    Messages:
    6
    Balance:
    41Coins
    Ratings:
    +3 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Update:

    -I'm moving along slowly but surely, over the summer I did not have access to some equipment needed in the construction but now I've got everything I need.

    -Mounting the seat to the Uni-Strut was a pain because from the factory the mounting rails on the seat were not the same height. I managed to secure it with channel nuts/bolts inside of the frame's rail. (if any problems occur I will just weld)

    -There is a lower frame and upper frame (upper frame is connected to the seat) I've completed the lower frame and I'm currently working on connecting the two with my CV joint.

    Top frame plate tacked up.jpg Bottom frame CV join tacked up.jpg Drilled holes in bottom plate.jpg
    Top and bottom frame plates+cv tacked up.jpg

    Things to note:

    -These photos show just some tack welds. The CV joint will have lots of structural support, fully welded on the top and bottom shafts.

    -The orange plate is regular steel just scrapped. I will clean it up and clean up the sizing. (get upper plate sized properly also)

    -The holes on the bottom plate are for brackets that connect to the uni-strut so the entire top and bottom can be separated for transportation or modification. (I already made the brackets)

    -I think parts of the upper frame uni-strut work is questionable given the abnormality of trying to connect a Acura car seat to uni-strut. I have bolts torqued and inspection marked just in case. ;)

    -More support will be added to the uni-strut frames.

    That's all for now! Feel free to offer constructive criticism, ideas or any comments. I hope to push through this project in the upcoming months. :thumbs
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,783
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    Tasmania, Australia
    Balance:
    152,511Coins
    Ratings:
    +11,081 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Some CV joints allow lateral twist, have you checked for that?
  5. long16652

    long16652 New Member

    Joined:
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    I think this 2DOF structure doesn't need to be too complicated, and the dynamic feeling may not be particularly good.
  6. Brendan

    Brendan New Member

    Joined:
    Feb 20, 2025
    Messages:
    6
    Balance:
    41Coins
    Ratings:
    +3 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino

    I didn't think of that! I just tested and it does not have any lateral twist.
    • Like Like x 1
  7. Brendan

    Brendan New Member

    Joined:
    Feb 20, 2025
    Messages:
    6
    Balance:
    41Coins
    Ratings:
    +3 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    My design complexity relies on the materials I have (budget). In terms of dynamic feeling I think its hard to determine at the moment because I have not purchased electronics/other pieces of hardware for the actual movement. Let me know if you have anything specific you believe may impact the dynamic feeling. I'm open to any discussion.