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FlyPT Mover

Discussion in 'FlyPt Mover' started by pmvcda, May 30, 2019.

  1. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
    6DOF
    Working on the basic pose from motion...
    upload_2020-2-20_12-32-37.png
    Not organised!

    So like I said before, red dot is the output value after temporal filters like low pass, high pass...
    Gray dot is the value without those filters.
    There's no way to show a line with those filters, because the result depends on how fat we change values.
    But this gives already a good help, I hope :think
  2. hannibal

    hannibal Active Member

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    thanks for taking a moment to clarify CoG. @pmvcda :thumbs
  3. wannabeaflyer2

    wannabeaflyer2 Well-Known Member

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    Hi @pmvcda we read the sign that said" Genius at work do not disturb " LOL so we know good things are coning :) it takes as long as it takes , so we understand ...

    would be lying if i did not admit to being excited and cant wait to test out next update. But Only when your ready :)
    • Agree Agree x 4
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  4. hexpod

    hexpod http://heXpod.xyz

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    Any news from P3d FFB variables for ground “roughness” ?
  5. pmvcda

    pmvcda aka FlyPT

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    I already have the plan.
    And started working on it.
    We are getting an extra filter and info for each wheel.
    It's going to work for all games that have the info on type of ground for each wheel.
    • Like Like x 3
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  6. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    New basic pose almost done!
    upload_2020-2-21_19-26-13.png
    Only missing a button to convert it to advanced pose (advanced to basic is not possible)
    • Like Like x 5
  7. deadlymanager

    deadlymanager Member

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    I'm sorry, but last update not recieve any data from DCS. And FSX tell me "cannot find simconnect" I have FSX Steam Edition and SimConnect update made automaticaly. What I do wrong?
  8. hannibal

    hannibal Active Member

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    i havent worked with FSX
    have you copied the Export.lua file in this folder, to c:\Users\pedro\Saved Games\DCS\Scripts\Export.lua ?
    @deadlymanager
  9. deadlymanager

    deadlymanager Member

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    Yes. I copy lua script file in this folder. DCS send all data I see it in another program. But Flypt not work.
  10. Historiker

    Historiker Dramamine Adict Gold Contributor

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    Mover is not working with DCS currently. It is something that @pmvcda is aware of and has indicated that the fix is in the next update.

    No idea why FSX does not work, sorry.

    I use Mover with DCS by using the Simtools input and Dirty's DCS Plugin.
  11. pmvcda

    pmvcda aka FlyPT

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    @deadlymanager and @Historiker,
    FSX is not working, because it needs to work with the 32 bit version of mover.
    It's also necessary to install the SDK and redist 32 bit from Microsoft.
    Better wait for 2.9. It has a new dll and a complete guide for instalation.
    I'm still adding features to that and p3d.
    DCS is the same. Please be patient. 2.9 has to be released till the end of the month.
    It's my deadline, even with some bugs.
    • Winner Winner x 1
  12. robjos1

    robjos1 Member

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    My Motion Simulator:
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    Keep up the great work. can't wait to try Mover 2.9. I setup a couple of ESP32 with your code the other day and they all connected and seem to work flawlessly. Now I'm milling out some circuit boards (single sided so flying wires everywhere!) to get the level converters done.

    IMG_1145.jpg
    • Like Like x 1
  13. deadlymanager

    deadlymanager Member

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    I'll be waiting!!!! Super
  14. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    Seems there's no progress... But I'm all over it:

    upload_2020-2-24_19-14-5.png

    For 2.9, we can now:

    - Select the modules we want to open/merge
    - Associate the *.Mover file to the Mover executable
    - Select shortcuts to start/stop outputs and sources
    - Also checks for outputs connected to ensure we don't change profiles with them connected
    • Like Like x 5
  15. OneDadz

    OneDadz New Member

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    Hello FlyPT, thank you very much for what you are doing. I can't wait to be able to test your software on my simulator.

    I would have liked to know if you had the possibility of adding Richars Burns Rally, in your list of compatible games?


    And also know if you could add the understeer function?

    Thanks,,
    Dadz
    • Like Like x 1
  16. pmvcda

    pmvcda aka FlyPT

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    Hi, thank's.

    For RBR, we have to search for memory hooks. It takes so much time, can't promise to make it soon.
    If anyone has it and wants to share, it will be fast to add RBR.

    Meanwhile, I added ETS2 (and AMTS) for 2.9:
    upload_2020-2-26_15-25-32.png
    • Like Like x 2
  17. cfischer

    cfischer Active Member Gold Contributor

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    • Like Like x 1
  18. pmvcda

    pmvcda aka FlyPT

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    • Agree Agree x 2
  19. cfischer

    cfischer Active Member Gold Contributor

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    I've been waiting and hoping for a WRC8 plugin for simtools. Since you're going strong making all these plugins natively maybe you could take a look at that game. I don't want to put more on your plate though. So impressive what you've accomplished so far.

    Really looking forward to 2.9 - changing the suspension gain with the speed of the vehicle. It will be great to finally have a good sense of speed!
    • Like Like x 1
  20. vulbas

    vulbas Active Member

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    My Motion Simulator:
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    Hello,
    I am testing flypt.
    what is "extra" on the image?
    Thank you for your help

    [​IMG]