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Oculus Touch - Pre-order

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by SeatTime, Oct 11, 2016.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Loss of tracking issues relate to Oculus roomscale limitations in some configurations, not the game.

    If you are tempted by Arizona Sunshine then also consider Raw Data, which in some ways like weapon diversity is even better, and while it is robots rather than zombies it is seriously scary in places: http://store.steampowered.com/app/436320
    • Informative Informative x 1
  2. SilentChill

    SilentChill Problem Maker

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    Works fine for me apart from the blind spots in the cameras which is to be expected
  3. mariano68

    mariano68 Active Member

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    Tried Raw data, really fun! Thanks!
    • Winner Winner x 1
  4. SeatTime

    SeatTime Well-Known Member

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    So are people still mucking around with the touch? Must admit that after the initial trial of 'Touch Demo programs' and a few shooting games, mine is packed up from the spare room and the VR system is back up in my sim room (may move down again if friends turn up). What it did show me though is that you did need a bit of room to successfully run VR+Touch.
  5. mariano68

    mariano68 Active Member

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    I finished Arizona Sunshine, best game I'd played with the touch controllers so far. I will have to play some Raw data, as it was fun to play it.
    Until I get my sim ready, the touch controllers got me playing with the Oculus again (it was lying collecting dust...).
    • Agree Agree x 1
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I have my Vive for actual roomscale, so Touch is more for dev work and public demos rather than personal use, so I don't need to compromise.

    Roomscale and sim VR are separate types of gaming experiences that would only work well together if your sim also shares your roomscale space.

    I am still having USB related Rift and Touch tracking issues. I have the recommended Inateck card ordered and on the way. So for me Touch has been less capable and reliable than the Vive Lighthouse tracking.

    Touch and the Vive wands both have their place, Touch does OK at simulating hand activities in VR, while the Vive wands are pretty good with respect to representing objects like swords and guns. Likely Touch buttons and thumb sticks do suit those who come from using gaming controllers which is not me.
  7. Archie

    Archie Eternal tinkerer

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    How spoiled am I.... but... I find I can't be arsed setting up the Touch that much :) I use VR mainly for my Sim, so using the touch means a bit of jigging around in my room to use it properly.

    Arizona Sunshine is by far and away the best Touch game for me so far.
    At the moment I've finally got ETS2 working as I like in VR and with motion, so I'm pretty much wasting away in a Scania cab via VR!!

    Antipodeans may not know this experience, but in Winter in the Northern Hemisphere you can enter a cinema in the early afternoon in daylight and come out of the cinema 2 hours later in pitch darkness. I managed that in VR the other day. It was surreal. I put on the headset in daylight, played ETS2 for *cough* hours, and removed my "daylight" game headset to be sat in totally dark room in "reality"

    Bonkers! VR'll do that.
    • Agree Agree x 2
    • Funny Funny x 1
  8. Historiker

    Historiker Dramamine Adict Gold Contributor

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    I agree vis-a-vis my VIVE; the only sim that I am using it with is ETS2 but hand controllers are great for Arizona Sunshine.