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value1

FlatOut 2 Plugin 2.0.0.0

SimTools game plugin for FlatOut 2

  1. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    2DOF, DC motor, JRK, Joyrider
    value1 submitted a new resource:

    FlatOut 2 Plugin - SimTools game plugin for FlatOut 2

    Read more about this resource...
    • Like Like x 2
  2. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    • Like Like x 1
  3. CraCk

    CraCk Member Gold Contributor

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    This plugin working in FlatOut: Ultimate Carnage?
  4. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    @CraCk: Can you try and report back?
  5. BlazinH

    BlazinH Well-Known Member

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    • Like Like x 1
    • Friendly Friendly x 1
  6. bsft

    bsft

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    Woohoo!!!
    • Like Like x 3
    • Winner Winner x 1
  7. CraCk

    CraCk Member Gold Contributor

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    My Motion Simulator:
    2DOF
    FlatOut 2 not work on OS XP. Not available sending data. The same problem of Need for Speed Hot Pursuit 2010.
    It is unfortunate that I am notable to participate in testing :(
  8. prilad

    prilad Well-Known Member SimAxe Beta Tester SimTools Developer

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    Thanks, CraCk. I have one PC with WinXP on my work. I'll try to check data on it.
  9. bsft

    bsft

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    ive posted my video, now let see yours
  10. BlazinH

    BlazinH Well-Known Member

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    I installed the plugin but, as expected, it uses memory hooks and the demo version I downloaded won't work. I'll see about getting a video posted once I can get the full version or a plugin is made available for the demo.
    • Like Like x 1
  11. bsft

    bsft

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    its $2.50 in steam
    • Like Like x 2
  12. BlazinH

    BlazinH Well-Known Member

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    While $2.50 is a great price, I have managed to not install steam for the last 12 years (since its inception). I may be forced to some day in order to get a title I want, but this is not the one to do it with. Steam appears to be better now, but after a rocky startup imo, I haven’t even considered installing steam for years now. It is $10 at GOG without any DRM and even though that is 4 times the cost at steam, I can manage $7.50 more to not have steams DRM on my computer (I must be more paranoid than you @bsft). I may be able to get a copy at fleebay for even less if I’m patient!

    But I believe in the motto, “Say what you mean and mean what you say”, and I said I would post a video for you bsft so I have posted a video of GTL instead on its plugin page. It is a true simulation anyway where Flatout2 is about arcadish as you can get. Still fun but with its touted damage engine I expected more out of its vehicle physics!

    GT Legends Plugin
    • Funny Funny x 1
    Last edited: Jul 24, 2014
  13. bsft

    bsft

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    @BlazinH , my apologies, you may have misunderstood me and I misunderstood you.
    because of your keenness for extra heave in the Flatout plugin , I thought you may have done a video showing the motion, like I did.
    yes its arcady, but for the benefit of members and simtools developers, it made sense to do a demo video of it working.
    I understand your reluctance for steam. I once was the same, now I submit to the masters of game sales.
    • Like Like x 1
  14. BlazinH

    BlazinH Well-Known Member

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    No need to apologize but no, I didn’t misunderstand you, your statement was clear enough! You asked to see a video from me of Flatout2. But I can’t make one without having the version I need so I posted a video of GTL for you to view instead because I said I would post a video. I was unable to deduce any of the reasons you asked for one in your post though because I don’t read minds. Lol. Sorry it wasn’t want you were looking for!

    I have a keenness for heave and speed output because my rig needs them also to support all its features. When I get something ready commercially, I will prefer motion extraction software that supports these features in as many titles as possible when I’m forking out the big bucks for it!

    Ps I you want to test the heave output to see if it is correct why don’t you just put heave only on your pitch axis? It’s the wrong movement but good enough to test to see if the output is correct!
    • Funny Funny x 1
    Last edited: Jul 25, 2014
  15. bsft

    bsft

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    it seems fine to me. I dont have a pitch axis, just a boring 2DOF
  16. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    • Winner Winner x 1
  17. BlazinH

    BlazinH Well-Known Member

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    • Like Like x 1
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  18. paulopsx2

    paulopsx2 Active Member

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    My Motion Simulator:
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    anyone uses this plugin? dont work for me.. no pitch, only some impact on walls and cars
  19. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Have you tuned your min/max numbers for the game?
  20. paulopsx2

    paulopsx2 Active Member

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    Hum... No. I Will try again. Force feedback dont Works as well too... any ideias? Flatout 3 and 4 dont have plugin/telemetry? Flatout 2 graphics are so ugly, and dont support 4k resolution...