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Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. tomydevila

    tomydevila New Member

    Joined:
    Apr 23, 2024
    Messages:
    1
    Balance:
    16Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello! Let me introduce myself, I am new here, I discovered 2DOF simulators a long time ago and I always wanted to have one and a couple of days ago I acquired a base that they used for flight simulators to which I have adapted my driving simulator.

    This base is homemade and has the following parts:

    2x 24v motor
    arduino uno
    "mode2" arduino relays

    Yesterday I bought the key because the structural assembly was finished and I wanted to start feeling the g forces.

    The person I bought it from told me to use SimTools 3, that I could use the previous version but the new one was simpler and contained the same features. The truth is that configuring everything was quite easy, I bought the key and approximately on average hour everything was configured and tested.

    At the moment I have tested assetto corsa and eurotruck simulator 2 satisfactorily and I am very happy with the result

    Yes, I have to say that I have doubts about how to make beamng.drive work correctly because the protocol parameters are udp 127.0.0.1 and port 4123, the game recognizes the movement platform, but it does not move and only vibrates either while driving with the vehicle or while stopped or even in the menu... for that part I would like to know if this problem can be solved in this post or if it is necessary for me to create a new post or comment on it in the beamng plugin post


    That said, I attach an image of my beast, greetings to all the bone shakers

    Attached Files:

  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,570
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,292Coins
    Ratings:
    +10,785 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Agree Agree x 1
  3. maks

    maks New Member

    Joined:
    Apr 22, 2024
    Messages:
    1
    Balance:
    6Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, SCN5, SCN6, SimAxe, Arduino, JRK, Joyrider, SimforceGT, Motion platform, 4DOF, 6DOF
    Hello! I want to make my own 3DOF, DC motor,
    Last edited by a moderator: Apr 26, 2024
  4. Robert f1

    Robert f1 New Member

    Joined:
    Sep 8, 2022
    Messages:
    1
    Balance:
    - 24Coins
    Ratings:
    +0 / 0 / -0
    hi my name is robert ,im a new user.looking to build a 6 deg of freedom sim. i have converted and built some cnc machines so i get some of the idea of this. where would someone recommend me start machanics
    or software ?
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,570
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,292Coins
    Ratings:
    +10,785 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @maks and @Robert f1.

    You will find plenty of helpful information in the FAQs to get you started: http://www.xsimulator.net/community/faq/

    Use the Search on the Recent page to find related projects of interest, it is much easier to follow the project success of other members: https://www.xsimulator.net/community/find-new/posts?recent=1

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here, ask any questions you have there and detail your project progress: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Good luck with your projects.